Over the previous few days, rumors have circulated across the gaming trade that Marvel’s Avengers offered nicely beneath Sq. Enix’s expectations, which led to a disappointing monetary quarter for the writer. Now, an official transcript of a Sq. Enix investor briefing confirms that the sport underperformed, which resulted within the writer’s HD Video games division posting an general loss.
“The HD Video games sub-segment posted an working loss as preliminary gross sales of Marvel’s Avengers have been decrease than we had anticipated and unable to utterly offset the amortization of the sport’s growth prices,” a portion of the briefing reads. “Within the second half of the fiscal 12 months, we hope to make up for sluggish preliminary gross sales by providing ample extra content material to develop our gross sales.”
In a Q&A, one investor estimated the working lack of the HD Video games division in Q2 of this 12 months as round 7 billion yen, which is roughly $67 million. The corporate attributed the sport’s sluggish gross sales partly to advertising delays attributable to the COVID-19 pandemic. When requested concerning the volatility of the HD Video games division, Sq. Enix replied that it considers the totality of its Digital Leisure phase relatively than the HD Video games division in isolation by utilizing steady earnings from MMOs and cellular video games to offset potential losses of big-budget video games like Avengers.
Marvel’s Avengers will quickly obtain new DLC that will add Kate Bishop to the game, with Clint Barton coming in 2021. Maybe that may spur some gross sales that may assist Sq. Enix offset the sport’s growth prices. A recent update to the game added an AI ping system to make guiding your companions simpler. A full next-gen improve for Marvel’s Avengers is coming subsequent 12 months without cost as nicely.
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